Using moderated mediation modelling and the interaction of person-affect-cognition-execution model to explore relationships between psychological distress, specific addictive behaviors, and quality of life across Taiwan, Malaysia, Hong Kong, and China
Y. Huang; P. Huang; M.A.A. Al-Jaberi; et al.
Serious Games as Tools for Business Ecosystem Design
D'Souza, Austin; Shenderov, Eugene
The Kawayoku Tales
Tafeche, Noura; Campagna, Tommaso (Kenniscentrum Create-It)
Creating a Custom Control Rig for Meshcapade SMPL 3D Body Models
Mona Wu (Student)
Escaperoom in Energy education
Joost Jongen (Onderzoeker)
Creating an Educational Forensic Research Game
Lisa Vrijdag (Student)
Game je stem fit: stemtraining middels een app
Inge Groenendaal (Student)
Exergaming daagt uit tot meer en langer bewegen
Connie te Grotenhuis; Ineke Stolte; Marije Holstege (Lector)
Design and development of serious games for future proof peatland management
Witteveen, L.M.; Roosmini, D.; Mansoor, A. ; Maas, P.M.F. van der; Mahmud; Horsten, B.; Blankestijn, W.; Verspui, W.; Iriana, W.




























