Assessing Children's Fine Motor Skills With Sensor-Augmented Toys: Machine Learning Approach
Brons, Annette; de Schipper, Antoine; Mironcika, Svetlana; Toussaint, Huub; Schouten, Ben; Bakkes, Sander; Kröse, Ben
Digital Escape Rooms as Innovative Pedagogical Tools in Education: A Systematic Literature Review
Makri, Agoritsa; Vlachopoulos, Dimitrios; Martina, Richard A.
The effect of centralized financial and social incentives on cooperative behavior and its underlying neural mechanisms
Micheli, Leticia; Stallen, Mirre; Sanfey, Alan G
Democracy 2.0
Graaf, J.W. (Jan Willem) de (Lector)
Virtual Reality Immersion in Magical Environments.
Aarntzen, TH (Tim) (Student)
Digitalisatie binnen ambachtsbedrijven in de vers-branche
Amelink, K (Kelly) (Student)
Educational cyberbullying game for youngsters with learning disabilities
Wijnands, JJ (Joep) (Student)
Augmented Reality and audio - serious board game project
Snip, K (Keimpe) (Student)
Het aansturen van render-engines
Koopman, TF (Tygo) (Student)
DE INVLOED VAN ONLINE MARKETING OP DE WEBSITE CONVERSIE VAN 100%FAT
Poth, L (Lisanne) (Student)



























