Robot Lab Designs Reclaimed Wood Cladding for Bowling Alley
Malé-Alemany, Marta (Lectoraat Circulair Ontwerpen En Ondernemen); Mellas, Zach (Lectoraat Circulair Ontwerpen En Ondernemen); Wolse, Ellen; van den Bovenkamp, Margot; Schoen, Tony (Lectoraat Circulair Ontwerpen En Ondernemen)
Adaptive Audio in Horror Games
Wouter Meermans (Student)
Optimization in Unreal Engine 5.4
Freek Pluim (Student)
How can the use of AI-driven tools improve the efficiency and creativity of 3D asset creation for games?
Trim Vezvesja (Student)
How In-Store Technology Complements the Store: A Niche Gratification Study of Interactive Kiosks
Meents, Selmar (Lectoraat Emerging Technology For Business); Verhagen, Tibert (Lectoraat Emerging Technology For Business); van de Sanden, Stephanie (Lectoraat Emerging Technology For Business); Willems, Kim; Brengman, Malaika
Humans sense of scale in a Virtual Reality experience
Viktor Dimitrov (Student)
Designing a Brand Book and Establishing Brand Guidelines for ENPICOM
Lucija Grcko (Student)
Environmental Storytelling as a Tool for Authentic Roma Representation in Video Games
Denisa Viziru (Student)
How to design an interactive and educational experience about the first gasoline pump in Enschede exhibit that enhances visitor engagement for De Museumfabriek?
Stephanie Extercatte (Student)
Modular Tutorial Tool
Kamila Matuszak (Student)



























