Machine Learning Methods to Personalize Persuasive Strategies in mHealth Interventions That Promote Physical Activity
Brons, Annette; Wang, Shihan; Visser, Bart (Urban Vitality); Kröse, Ben (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bakkes, Sander; Veltkamp, Remco
Call for papers voor nieuwe G&O-reeks ‘Praktijkgericht onderzoek’
van Engen, Marloes; Dikkers, Josje; Boelhouwer, Ingrid (Faculteit Maatschappij En Recht (Fmr)); Derous, Eva; Kroon, Brigitte
Integrating digital games in the classroom: a case study with game probchallenge
Matić, Ljerka Jukić; Abrantes Garcêz Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Diamantidis, Dimitris; Karavakou, Myrto; Grizioti, Marianthi; Kynigos, Chronis
Fostering joyful practice with digital educational games: the Function Dungeon Game
Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); van Smaalen, Daan (Faculteit Onderwijs En Opvoeding (Foo)); Hooijschuur, Kevin; Diamantidis, Dimitris; Karavakou, Myrto; Grizioti, Marianthi; Kynigos, Chronis
The discussion paragraph in scientific papers
Paans, Wolter
Composites in aerospace and mechanical engineering
Georgantzinos, Stelios; Giannopoulos, Georgios; Stamoulis, Konstantinos (Lectoraat Aviation Engineering); Markolefas, Stylianos
Playfulness and new technologies in hand therapy for children with cerebral palsy: A Scoping Review
Pinos Cisneros, Tamara Veronica (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Brons, Annette; Kröse, Ben; Schouten, Ben (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Ludden, Geke
17th European Conference on Games-Based Learning
Braad, Eelco
Defining quality of experience in e-learning: a literature review
Athanasia Kylafi; Nikos Misirlis; Yiannis Nikolaidis
Imagining excentric and poly(ex)centric positionality
E. I. (Elke) Müller (Onderzoeker)




























