Zocht je misschien: 1000?
Simulating Affective Touch: Using a Vibrotactile Array to Generate Pleasant Stroking Sensations
Huisman, Gijs; Darriba Frederiks, Aduén; van Erp, Jan B.F.; Heylen, Dirk K. J.; Bello, Fernando; Kajimoto, Hiroyuki; Visell, Yon
An accountability challenge
van Bussel, Geert-Jan; Silva, Paulo; Guerreiro, António; Quaresma, Rui
Student success, integration and social media in higher education
Wesseling, N. (Faculteit Digitale Media En Creatieve Industrie (Fdmci))
Conference report on Media and Learning Conference, Brussels, March 9th & 10th, 2016
Zac Woolfitt (Lid Lectoraat)
Applying formal design methods to serious game design
Bril, Ivo; Degens, Nick
UFORIA
Eijkhoudt, Arnim; Vos, Sijmen; Stander, Adrie; Rudolph, Carsten; Kuntze, Nicolai; Endicott-Popovsky, Barbara; Maña, Antonio
A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
Procurement of non-incremental sustainable technology innovations
Staal, Anne; Tookey, John
Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bidarra, Rafael
A three-dimensional model for educational game analysis & design
Degens, Nick; Bril, Ivo; Braad, Eelco




























