Restoration and reinforcement of 1800S historical building in Hydra, Greece without demolition
Thanasis Gkionis (Student); Sai Divi (Docent); Giannis Voulgaris (Begeleider)
What is The AAA game pipeline for hero asset creation, and how can emerging 3D artist approach it
Bohdan Shkel (Student)
Crafting heritage in digital fashion
van der Laarse, Siena (Student); Kuijpers, Sandra; Smit, Joop
Optimalisatie van de interne modelleermethodiek
Steven Willems (Student); Jorg Janssen (Begeleider)
Bumping Elbows; from 3D Body Scans to 3D Knitting
Nachtigall, Troy (Lectoraat Fashion Research & Technology); Masini, Lorenzo (Lectoraat Fashion Research & Technology); Wessely, Michael; Savage, Valkyrie; Didyk, Piotr; Martinez, Jonas
A Comparative Analysis between Blender and Unreal Engine 5 for Photorealistic Interior Visualisations
Jeroen Vedder (Student)
Advancing the Decarbonization of the Construction Sector: Lifecycle Quality and Performance Assurance of Nearly Zero-Energy Buildings
Emanuele Piaia (Onderzoeker); Beatrice Turillazzi (Onderzoeker); Roberto Di Giulio (Onderzoeker); Rizal Sebastian (Onderzoeker)
Snel en efficiënt naar 3D
Robert Padding (Student)
Human Face Digitalization Workflow
Darmonski, YA (Yoan) (Student)
Viability of Foliage Creation Using Speedtree for a Wide Variety of Target Platforms
Bläker, CI (Izzy) (Student)




























