Procedural generation of collaborative puzzle-platform game levels
van Arkel, Benjamin; Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bakkes, Sander; Nack, Frank
Using governance to understand how to improve an SME’s success with introducing ehealth applications in Dutch healthcare organisations
Peterzon, Marike (New Business & Ict); Velthuijsen, Hugo
Game On: global games for local change
Braad, Eelco
Generating Game Mechanics in a Model Economy: a MoneyMaker Deluxe Case Study
Leijnen, Stefan; Brinkkemper, Paul; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci))
A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
Digital Tailspin
Seemann, Michael
Sino-Dutch Conference
Degens, Nick
Educating human rights by using game elements
Jeroen Knevel (Lid Lectoraat)
A three-dimensional model for educational game analysis & design
Degens, Nick; Bril, Ivo; Braad, Eelco
Game on! Lessons learned from joint development and production of health games
Leupen, Harro (New Business & Ict); Willems, Rob; Onyango, George; Odongo, Peter




























