A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
Five Ways to Make a Difference: Perceptions of Practitioners Working in Urban Neighborhoods
Catherine Durose; Annika Agger; Laurens de Graaf (Lector); Merlijn van Hulst; Oliver Escobar; Stephen Jeffares
Managing Flexible Care With a Context Aware System for Ageing-In-Place
Robben, Saskia (Lectoraat Digital Life); Bosch, Lilian; Wiggers, Pascal; Decancq, Jasmien; Kanis, Marije (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Arnrich, Bert; Ersoy, Cem; Dey, Anind; Kunze, Kai; Berthouze, Nadia
Leading to engage
Dons, Karolien
Game on! Lessons learned from joint development and production of health games
Leupen, Harro (New Business & Ict); Willems, Rob; Onyango, George; Odongo, Peter
Turning customers into promoters of the brand
Rolf Tjalsma (Student)
Communication advice for the platform life sciences and health of the branch organisation Nevat
Rafaël Groenemeijer (Student); Edwin Dekker (Begeleider); Evelyn Bekooij-Westerhoudt (Begeleider)
Spatial support of knowledge production in higher education
Groen, B.H. (Brenda) (Researcher); Sprang, H. (Hester) van (Researcher); Voordt, T.J.M. (Theo) van der (Researcher)
How teacher education institutions cope with challenges of teaching and learning in the digital age.
Nanda van der Stap; Jeroen Bottema; Maurice Schols; Bas Bakker; Hans van Bergen; Jan-Willem Doornenbal; Joke Voogt; Anna Tomson; Michael Nieweg
Developing a supportive tool to facilitate shared decision making in dementia : involvement of end users in the design phase
Leontine van de Groen-Ven; Jan Eefsting; Carolien Smits (Lector); Marike Hettinga (Lector); Marijke Span (Lid Lectoraat); Jan Jukema (Lid Lectoraat); Myrra Vernooij-Dassen




























