Graduation_Report_Oksana_Smalii_514126
Oksana Smalii (Student)
How can a photorealistic 3D model be created for a 360-degree, 24K-resolution dome film, with a focus on historical accuracy and professional integration?
Elske de Jong (Student)
Creating Horror Atmosphere in Stylized Games.
Rumen Stefanov (Student)
Afstudeeropdracht Muziekhub Oost
Noa Jordens (Student)
What is The AAA game pipeline for hero asset creation, and how can emerging 3D artist approach it
Bohdan Shkel (Student)
Designing a Photorealistic Cliffside VR Experience in Unreal Engine 5
Kai de Vries (Student)
Developing A Modular Solution To Automate Product Management And Distribution
Ruslans Aleksejevs (Student)
Graduation Report Rommert Straatsma
Rommert Straatsma (Student)
Another Vulkan Abstraction
Jelle Boelen (Student)
Data Infrastructures Paradigms
Ton, (Bram) (Onderzoeker); Tunuguntla, (Deepak) (Associate Lector)




























