Environmental Storytelling as a Tool for Authentic Roma Representation in Video Games
Denisa Viziru (Student)
How to design an interactive and educational experience about the first gasoline pump in Enschede exhibit that enhances visitor engagement for De Museumfabriek?
Stephanie Extercatte (Student)
User-Centered Interface Design for Loyalty Systems in Small-Scale Hospitality
Julia Calis (Student)
Graduation_Report_Oksana_Smalii_514126
Oksana Smalii (Student)
Creating Horror Atmosphere in Stylized Games.
Rumen Stefanov (Student)
Spectogram based deep learning model for classifying impact events on wind turbine blades
Ryo Alessandro Javva Ananda Satriyo (Student); Sophie van der Bliek (Docent); William Hazel (Begeleider)
SumUp: Why is automation of Cash Advance accounting necessary, and how can it be successfully implemented through strategic use of internal systems and organizational design?
Antoan Lyamov (Student); Ignacio García Sepúlveda (Docent); Daniel Dimitrov (Begeleider)
Designing a modular connector system for sustainable panels in wet construction areas
Preslava Hristova (Student); Tiina Suvorov (Docent); Marianna Ansiliero de Oliveira Coelho (Begeleider)
Modeling and improving dike durability
Vinney Jones (Student); Danny Janssen (Docent); Barbara Bouman (Begeleider)
Discovering the best NPC implementation in a naval game
Nils Meijer (Student)



























