Integration of worldbuilding and environmental storytelling in a PvP brawler game.
Nedyalkova, SN (Sisilia) (Student)
Early Prediction of Physical Performance in Elite Soccer Matches—A Machine Learning Approach to Support Substitutions
Dijkhuis, Talko (New Business & Ict); Kempe, Matthias; Lemmink, Koen A.P.M.
Project Green Lagoon
Pazaurek, B (Benjamin) (Student)
Virtual Reality Immersion in Magical Environments.
Aarntzen, TH (Tim) (Student)
Spiro Play
Plass- Oude Bos, D (Danny) (Associatelector); Delden, R.W. (Robby) van; With, A.J.V. (Vivianne) de; Vogel, K. (Koen); Klaassen, R. (Randy); Zwart, N. (Nynke); Faber, J. (Joyce); Thio, B. (Boony); Kamp, M. (Mattienne) van der
Emotioneering
Dobrenko, N (Nick) (Student)
A domain adaptation of person re-identification with similar apparel
Mijsters, FH (Fabian) (Student)
Realtime Networking Technologies for Unity
Sanchez, RJ (Rodrigo) (Student)
Networking implementation & optimizations for a VR-AR game with mocap, VoIP and gameplay data
Leka, A (Aldo) (Student)
You; the observer, partaker or victim. Delineating three perspectives to empathic engagement in persuasive games using immersive technologies
Kors, Martijn JL; van der Spek, Erik D.; Ferri, Gabriele; Schouten, Ben AM; Mueller, Florian; Johnson, Daniel; Schouten, Ben; Toups, Zachary; Wyeth, Peta



























