Zocht je misschien: mechanism, mechanisms?
A Pattern-Based Game Mechanics Design Assistant
van Rozen, Riemer
A three-dimensional model for educational game analysis & design
Degens, Nick; Bril, Ivo; Braad, Eelco
Updating Fatigue Reliability of Uninspectable Joints using Structurally Correlated Inspection Data
David Berg, van den; Mark Tammer (Lid Lectoraat); Miroslaw Lech Kaminski
Automatic Software Adaptation After Reconfiguring an Autonomous Manufacturing Systems
John-Jules Meyer; Alexander Hustinx (Onderzoeker); Daniël Telgen (Lid Lectoraat); Erik Puik (Lector); Leo Moergestel, van (Lid Lectoraat); Laurens Brink, van der (Onderzoeker); Tommas Bakker (Onderzoeker)
Adapting Game Mechanics with Micro-Machinations
van Rozen, Riemer; Dormans, Joris; Mateas, Michael; Barnes, Tiffany; Bogost, Ian
User experience & user-centered design
Folkerts, Jef
Exploring gender and gender pairing in the knowledge elaboration processes of students using computer-supported collaborative learning
Ding, Ning; Bosker, Roel J.; Harskamp, Egbert
Integrating emergence and progression
Dormans, Joris
Simulating Mechanics to Study Emergence in Games
Dormans, Joris




























