A Comparative Analysis between Blender and Unreal Engine 5 for Photorealistic Interior Visualisations
Jeroen Vedder (Student)
Creating a Custom Control Rig for Meshcapade SMPL 3D Body Models
Mona Wu (Student)
Thesis about the emptying process of water storage facilities in urban areas
Melvin Lisseveld (Student); Lukas Papenborg (Docent); Lennard Stigter (Begeleider)
What is needed to take an interactive application that aims to garner interest in local folklore from a prototype to a final product as a lead designer?
Daan Engbers (Student)
De introductie van een spelgecentreerde aanpak binnen de opleiding Sport en Bewegen
Yannick Theloesen (Student); Menno Slingerland (Begeleider)
Sound attenuations of Helmholtz resonators for turbochargers applications
Mihail Markov (Student)
The comparative analysis of clay for dikes
Anthony Osuji (Student); Christophe Egyed (Docent); Hendrik Meuwese (Begeleider)
Integrating sustainable urban drainage systems (SUDS) for resilient urban living
Ina Slavcheva (Student); Sondos Saad Shaaban (Docent); Mireille Martens (Begeleider)
Capitola B.V.: What techniques can be used to create an effective save-system that can store and (re)load information inside of an XR-Exprience, made in the Unity Game-Engine?
Rohán Phaff (Student); Rimmert Zelle (Docent); Alexander Baranov (Begeleider)
Evaluating closure joint techniques
Nicholas Brokaar (Student); Albert Repko (Docent); Joachim de Keijzer (Docent); Ahmed Mohamed (Begeleider); Toni Glasbergen (Begeleider)



























