Adaptive Audio in Horror Games
Wouter Meermans (Student)
The Modular Puzzle Framework
Tygo Haan (Student)
Horror Creature Design. Evoking Feelings of Fear Within a Virtual Experience.
Anda Basuc (Student)
User-Centered Interface Design for Loyalty Systems in Small-Scale Hospitality
Julia Calis (Student)
Graduation_Report_Oksana_Smalii_514126
Oksana Smalii (Student)
What is The AAA game pipeline for hero asset creation, and how can emerging 3D artist approach it
Bohdan Shkel (Student)
Designing a Photorealistic Cliffside VR Experience in Unreal Engine 5
Kai de Vries (Student)
Developing A Modular Solution To Automate Product Management And Distribution
Ruslans Aleksejevs (Student)
Discovering the best NPC implementation in a naval game
Nils Meijer (Student)
Developing a Customizable Avatar in Unity
Veroniek van der Sluis (Student)



























