How can a photorealistic 3D model be created for a 360-degree, 24K-resolution dome film, with a focus on historical accuracy and professional integration?
Elske de Jong (Student)
Creating Horror Atmosphere in Stylized Games.
Rumen Stefanov (Student)
What is The AAA game pipeline for hero asset creation, and how can emerging 3D artist approach it
Bohdan Shkel (Student)
Calcified cartilage in the jaws of chondrichthyans
Breet, I. (Student); Hammers, M.
De langzame digitale revolutie in samplingprocessen
Kaan, Sam (Student); Mossinkoff, Marco; von Maltzahn, Constantin
Entre El Metal Y La Memoria
Nogueroles, Maria (Student); Jin, Py Tswang; Bruggeman, Kim
Crafting heritage in digital fashion
van der Laarse, Siena (Student); Kuijpers, Sandra; Smit, Joop
Het realiseren van een loopgedeelte op de Europabrug
Hivien Habash (Student); Nasir Haji Ilyas (Student); Thomas Beuker (Begeleider)
Optimizing structural design and cost efficiency for industrial halls
Kamyab Lajmir (Student); Albert Repko (Docent); Andy de Bruin (Begeleider)
Application of Generative AI and 3D Visualization Prototypes in Fashion
Nie, Yuxin (Student); Schellens, Sander; Breuer, Rebecca



























